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Uses of InternalGameControl in moagg.game.control |
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Classes in moagg.game.control that implement InternalGameControl | |
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class |
AbstractGameControlImpl
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class |
MultiPlayerClientGameControlImpl
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class |
MultiPlayerServerGameControlImpl
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class |
SinglePlayerGameControlImpl
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Uses of InternalGameControl in moagg.game.control.collision |
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Fields in moagg.game.control.collision declared as InternalGameControl | |
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protected InternalGameControl |
AbstractCollisionHandler.gameControl
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Constructors in moagg.game.control.collision with parameters of type InternalGameControl | |
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AbstractCollisionHandler(InternalGameControl gameControl)
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Uses of InternalGameControl in moagg.game.control.handler |
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Methods in moagg.game.control.handler with parameters of type InternalGameControl | |
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protected void |
LandingHandler.checkShipLanded(Ship player,
InternalGameControl gameControl)
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protected void |
LandingHandler.checkShipTakeoff(Ship player,
InternalGameControl gameControl)
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protected void |
CreateThrustParticlesHandler.handleObject(ControllableObject co,
InternalGameControl gameControl)
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protected void |
ExplosionHandler.handleObject(DestroyableObject destroyable,
InternalGameControl gameControl,
long elapsedTime)
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protected void |
ShootHandler.handleShoot(ShooterObject shooter,
InternalGameControl gameControl)
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protected void |
ShootHandler.handleShoot(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
MissileControlHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
ExplosionHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
CreateFountainParticlesHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
WarheadHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
LandingHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
CreateThrustParticlesHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
ShootHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
PhysicHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
GameControlHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
UpdateAngleHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
GravityUpdateHandler.update(InternalGameControl gameControl,
long elapsedTime)
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void |
AbstractSinglePlayerGameControlHandler.update(InternalGameControl gameControl,
long elapsedTime)
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protected void |
GravityUpdateHandler.updateBlackHole(Blackhole blackHole,
InternalGameControl gameControl,
long elapsedTime)
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protected void |
GravityUpdateHandler.updateMagnet(Magnet magnet,
InternalGameControl gameControl,
long elapsedTime)
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protected void |
MissileControlHandler.updateMissile(Missile missile,
InternalGameControl gameControl,
long elapsedTime)
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protected void |
PhysicHandler.updateObject(MoaggGameObject object,
InternalGameControl gameControl,
long elapsedTime)
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protected void |
WarheadHandler.updateObject(ShootableWithWarheadObject object,
InternalGameControl gameControl,
long elapsedTime)
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Uses of InternalGameControl in moagg.game.control.handler.explosion |
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Methods in moagg.game.control.handler.explosion with parameters of type InternalGameControl | |
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void |
Explosion.update(DestroyableObject destroyable,
InternalGameControl gameControl)
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void |
TileExplosionImpl.update(DestroyableObject destroyable,
InternalGameControl gameControl)
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void |
ShipExplosionImpl.update(DestroyableObject destroyable,
InternalGameControl gameControl)
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void |
OrientationExplosionImpl.update(DestroyableObject destroyable,
InternalGameControl gameControl)
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void |
TankExplosionImpl.update(DestroyableObject destroyable,
InternalGameControl gameControl)
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void |
ProjectileExplosionImpl.update(DestroyableObject destroyable,
InternalGameControl gameControl)
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Uses of InternalGameControl in moagg.game.control.warhead |
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Methods in moagg.game.control.warhead with parameters of type InternalGameControl | |
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void |
WarheadHandler.update(Warhead warhead,
InternalGameControl gameControl,
long elapsedTime)
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void |
NullImpl.update(Warhead warhead,
InternalGameControl gameControl,
long elapsedTime)
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Uses of InternalGameControl in moagg.game.control.warhead.grenade |
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Methods in moagg.game.control.warhead.grenade with parameters of type InternalGameControl | |
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protected void |
StarBurstImpl.createProjectiles(Grenade grenade,
InternalGameControl gameControl)
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void |
StarBurstImpl.update(Warhead warhead,
InternalGameControl gameControl,
long elapsedTime)
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Uses of InternalGameControl in moagg.game.control.warhead.missile |
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Methods in moagg.game.control.warhead.missile with parameters of type InternalGameControl | |
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protected void |
ConeBurstImpl.createProjectiles(Missile missile,
InternalGameControl gameControl)
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protected void |
StarBurstImpl.createProjectiles(Missile missile,
InternalGameControl gameControl)
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void |
ConeBurstImpl.update(Warhead warhead,
InternalGameControl gameControl,
long elapsedTime)
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void |
StarBurstImpl.update(Warhead warhead,
InternalGameControl gameControl,
long elapsedTime)
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Uses of InternalGameControl in moagg.game.control.weapon |
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Methods in moagg.game.control.weapon with parameters of type InternalGameControl | |
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void |
ProjectileFactory.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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Uses of InternalGameControl in moagg.game.control.weapon.mortar |
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Methods in moagg.game.control.weapon.mortar with parameters of type InternalGameControl | |
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protected void |
AbstractProjectileFactoryImpl.createProjectile(Mortar mortar,
AbstractBarrel barrel,
int angle,
InternalGameControl gameControl)
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void |
SmartProjectileFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
RandomProjectileFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
FixedProjectileFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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Uses of InternalGameControl in moagg.game.control.weapon.sam |
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Methods in moagg.game.control.weapon.sam with parameters of type InternalGameControl | |
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void |
MissileFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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Uses of InternalGameControl in moagg.game.control.weapon.ship |
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Methods in moagg.game.control.weapon.ship with parameters of type InternalGameControl | |
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void |
DoubleDecoratorProjectileFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
TripleDecoratorProjectileFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
LaserFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
BackDecoratorProjectileFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
BlasterFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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Uses of InternalGameControl in moagg.game.control.weapon.tank |
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Methods in moagg.game.control.weapon.tank with parameters of type InternalGameControl | |
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void |
LaserFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
BlasterFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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Uses of InternalGameControl in moagg.game.control.weapon.turret |
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Methods in moagg.game.control.weapon.turret with parameters of type InternalGameControl | |
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void |
LaserFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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void |
BlasterFactoryImpl.createProjectile(ShooterObject shooter,
Weapon weapon,
InternalGameControl gameControl)
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protected void |
AbstractProjectileFactoryImpl.initProjectile(ShootableObject projectile,
Turret turret,
AbstractBarrel barrel,
int angle,
InternalGameControl gameControl)
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