moagg.model.warhead
Interface Warhead
- All Known Implementing Classes:
- ConeBurstWarhead, NullWarhead, StarBurstWarhead, StarBurstWarhead
public interface Warhead
Every projectile object can contain a warhead,
which must implement this interface.
Method Summary |
void |
update(long elapsedTime)
Must be called by the projectile object for each frame,
since warhead implementations may have internal timers of some kind. |
update
void update(long elapsedTime)
- Must be called by the projectile object for each frame,
since warhead implementations may have internal timers of some kind.
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