moagg.model.warhead
Interface Warhead

All Known Implementing Classes:
ConeBurstWarhead, NullWarhead, StarBurstWarhead, StarBurstWarhead

public interface Warhead

Every projectile object can contain a warhead, which must implement this interface.


Method Summary
 void update(long elapsedTime)
          Must be called by the projectile object for each frame, since warhead implementations may have internal timers of some kind.
 

Method Detail

update

void update(long elapsedTime)
Must be called by the projectile object for each frame, since warhead implementations may have internal timers of some kind.



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