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java.lang.Objectmoagg.game.control.AbstractGameControlImpl
moagg.game.control.MultiPlayerServerGameControlImpl
public class MultiPlayerServerGameControlImpl
| Field Summary |
|---|
| Fields inherited from class moagg.game.control.AbstractGameControlImpl |
|---|
collisionHandler, level, log, platformCollisionTimers |
| Constructor Summary | |
|---|---|
MultiPlayerServerGameControlImpl(MultiPlayerServerGameObject levelGame)
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| Method Summary | |
|---|---|
void |
addObjective(Objective objective)
Deprecated. |
void |
addParticle(Particle particle)
Deprecated. |
void |
addProjectile(ShootableObject shootable)
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MultiPlayerClientData |
getClientData(int id)
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com.golden.gamedev.object.SpriteGroup |
getGhostsSpriteGroup()
Deprecated. |
Ship |
getPlayer()
Deprecated. |
com.golden.gamedev.object.SpriteGroup |
getPlayersSpriteGroup()
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com.golden.gamedev.object.SpriteGroup |
getProjectilesSpriteGroup()
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void |
setPopUpText(java.lang.String key)
Deprecated. |
void |
setPopUpText(java.lang.String key,
java.lang.Object... args)
Deprecated. |
void |
setStatusText(java.lang.String text)
Deprecated. |
void |
update(long elapsedTime)
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| Methods inherited from class moagg.game.control.AbstractGameControlImpl |
|---|
addFriction, addGravity, addStreamSpeed, callScript, cleanup, finish, getFrictionFor, getGravityFor, getLevel, getObjectById, getObjects, getPlatformCollisionTimer, getPlatforms, getStreamSpeedFor, initScripting, isBackgroundBetween, isFinished, isPlatformCollisionActive, onObjectObjectCollision, onObjectPlaygroundCollision, resetPlatformCollisionTimer |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public MultiPlayerServerGameControlImpl(MultiPlayerServerGameObject levelGame)
| Method Detail |
|---|
public void update(long elapsedTime)
update in interface InternalGameControlupdate in class AbstractGameControlImplpublic MultiPlayerClientData getClientData(int id)
public com.golden.gamedev.object.SpriteGroup getPlayersSpriteGroup()
public com.golden.gamedev.object.SpriteGroup getProjectilesSpriteGroup()
public void addProjectile(ShootableObject shootable)
@Deprecated public void addObjective(Objective objective)
objective - The objective to add.@Deprecated public void addParticle(Particle particle)
@Deprecated public Ship getPlayer()
@Deprecated public void setStatusText(java.lang.String text)
text - The text to display in the status line.@Deprecated public void setPopUpText(java.lang.String key)
GameControl
key - The key to use for the properties lookup.
@Deprecated
public void setPopUpText(java.lang.String key,
java.lang.Object... args)
GameControl
key - The key to use for the properties lookup.args - Optional arguments to be filled into the text.@Deprecated public com.golden.gamedev.object.SpriteGroup getGhostsSpriteGroup()
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