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java.lang.Object moagg.game.control.AbstractGameControlImpl moagg.game.control.MultiPlayerServerGameControlImpl
public class MultiPlayerServerGameControlImpl
Field Summary |
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Fields inherited from class moagg.game.control.AbstractGameControlImpl |
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collisionHandler, level, log, platformCollisionTimers |
Constructor Summary | |
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MultiPlayerServerGameControlImpl(MultiPlayerServerGameObject levelGame)
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Method Summary | |
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void |
addObjective(Objective objective)
Deprecated. |
void |
addParticle(Particle particle)
Deprecated. |
void |
addProjectile(ShootableObject shootable)
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MultiPlayerClientData |
getClientData(int id)
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com.golden.gamedev.object.SpriteGroup |
getGhostsSpriteGroup()
Deprecated. |
Ship |
getPlayer()
Deprecated. |
com.golden.gamedev.object.SpriteGroup |
getPlayersSpriteGroup()
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com.golden.gamedev.object.SpriteGroup |
getProjectilesSpriteGroup()
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void |
setPopUpText(java.lang.String key)
Deprecated. |
void |
setPopUpText(java.lang.String key,
java.lang.Object... args)
Deprecated. |
void |
setStatusText(java.lang.String text)
Deprecated. |
void |
update(long elapsedTime)
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Methods inherited from class moagg.game.control.AbstractGameControlImpl |
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addFriction, addGravity, addStreamSpeed, callScript, cleanup, finish, getFrictionFor, getGravityFor, getLevel, getObjectById, getObjects, getPlatformCollisionTimer, getPlatforms, getStreamSpeedFor, initScripting, isBackgroundBetween, isFinished, isPlatformCollisionActive, onObjectObjectCollision, onObjectPlaygroundCollision, resetPlatformCollisionTimer |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public MultiPlayerServerGameControlImpl(MultiPlayerServerGameObject levelGame)
Method Detail |
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public void update(long elapsedTime)
update
in interface InternalGameControl
update
in class AbstractGameControlImpl
public MultiPlayerClientData getClientData(int id)
public com.golden.gamedev.object.SpriteGroup getPlayersSpriteGroup()
public com.golden.gamedev.object.SpriteGroup getProjectilesSpriteGroup()
public void addProjectile(ShootableObject shootable)
@Deprecated public void addObjective(Objective objective)
objective
- The objective to add.@Deprecated public void addParticle(Particle particle)
@Deprecated public Ship getPlayer()
@Deprecated public void setStatusText(java.lang.String text)
text
- The text to display in the status line.@Deprecated public void setPopUpText(java.lang.String key)
GameControl
key
- The key to use for the properties lookup.@Deprecated public void setPopUpText(java.lang.String key, java.lang.Object... args)
GameControl
key
- The key to use for the properties lookup.args
- Optional arguments to be filled into the text.@Deprecated public com.golden.gamedev.object.SpriteGroup getGhostsSpriteGroup()
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