moagg.game.control.handler.explosion
Class ShipExplosionImpl
java.lang.Object
moagg.game.control.handler.explosion.ShipExplosionImpl
- All Implemented Interfaces:
- Explosion
public class ShipExplosionImpl
- extends java.lang.Object
- implements Explosion
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
PARTICLE_SPEED
public static final double PARTICLE_SPEED
- The relative speed of explosion particles.
- See Also:
- Constant Field Values
PARTICLE_SPEED_FUZZ
public static final double PARTICLE_SPEED_FUZZ
- Explosion particle speed fuzz.
- See Also:
- Constant Field Values
PARTICLE_LIFETIME
public static final int PARTICLE_LIFETIME
- The lifetime of an explosion particle in milliseconds.
- See Also:
- Constant Field Values
PARTICLE_LIFETIME_FUZZ
public static final int PARTICLE_LIFETIME_FUZZ
- Explosion particle lifetime fuzz in milliseconds.
- See Also:
- Constant Field Values
ShipExplosionImpl
public ShipExplosionImpl()
update
public void update(DestroyableObject destroyable,
InternalGameControl gameControl)
- Specified by:
update
in interface Explosion
createExplosionParticle
protected Particle createExplosionParticle(Ship ship)
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