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Classes in moagg.model.object used by moagg.game | |
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DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control | |
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MoaggGameObject
Common interface that all game objects must implement. |
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ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.collision | |
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DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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MoaggGameObject
Common interface that all game objects must implement. |
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ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.handler | |
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ActivatableObject
Game objects that can be activated and deactivated have to implement this interface. |
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ControllableObject
Game objects that can be controlled by rotating and thrusting have to implement this interface. |
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DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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MoaggGameObject
Common interface that all game objects must implement. |
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ShootableWithWarheadObject
Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface. |
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ShooterObject
Game objects that can shoot have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.handler.explosion | |
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DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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MoaggGameObject
Common interface that all game objects must implement. |
Classes in moagg.model.object used by moagg.game.control.handler.physic | |
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ControllableObject
Game objects that can be controlled by rotating and thrusting have to implement this interface. |
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MoaggGameObject
Common interface that all game objects must implement. |
Classes in moagg.model.object used by moagg.game.control.objective | |
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DestroyableObject
Game objects that can be destroyed have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.weapon | |
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ShooterObject
Game objects that can shoot have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.weapon.mortar | |
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ShooterObject
Game objects that can shoot have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.weapon.sam | |
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ShooterObject
Game objects that can shoot have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.weapon.ship | |
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ShooterObject
Game objects that can shoot have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.weapon.tank | |
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ShooterObject
Game objects that can shoot have to implement this interface. |
Classes in moagg.model.object used by moagg.game.control.weapon.turret | |
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ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
Classes in moagg.model.object used by moagg.game.level.applet | |
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ControllableObject
Game objects that can be controlled by rotating and thrusting have to implement this interface. |
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DestroyableObject
Game objects that can be destroyed have to implement this interface. |
Classes in moagg.model.object used by moagg.level.xml.factory | |
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MoaggGameObject
Common interface that all game objects must implement. |
Classes in moagg.model.object used by moagg.level.xml.factory.object | |
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MoaggGameObject
Common interface that all game objects must implement. |
Classes in moagg.model.object used by moagg.model.level | |
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MoaggGameObject
Common interface that all game objects must implement. |
Classes in moagg.model.object used by moagg.model.object | |
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DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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MoaggGameObject
Common interface that all game objects must implement. |
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ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
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ShooterObject
Game objects that can shoot have to implement this interface. |
Classes in moagg.model.object used by moagg.model.object.sprite | |
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ActivatableObject
Game objects that can be activated and deactivated have to implement this interface. |
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ControllableObject
Game objects that can be controlled by rotating and thrusting have to implement this interface. |
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DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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LandableObject
Game objects that are capable of landing on a platform have to implement this interface. |
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MoaggGameObject
Common interface that all game objects must implement. |
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OrientationObject
Game objects that have an Orientation have to implement this interface. |
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ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
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ShootableWithWarheadObject
Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface. |
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ShooterObject
Game objects that can shoot have to implement this interface. |
Classes in moagg.model.object used by moagg.util | |
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MoaggGameObject
Common interface that all game objects must implement. |
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