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| Classes in moagg.model.object used by moagg.game | |
|---|---|
| DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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| ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control | |
|---|---|
| MoaggGameObject
Common interface that all game objects must implement. |
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| ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.collision | |
|---|---|
| DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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| MoaggGameObject
Common interface that all game objects must implement. |
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| ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.handler | |
|---|---|
| ActivatableObject
Game objects that can be activated and deactivated have to implement this interface. |
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| ControllableObject
Game objects that can be controlled by rotating and thrusting have to implement this interface. |
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| DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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| MoaggGameObject
Common interface that all game objects must implement. |
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| ShootableWithWarheadObject
Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface. |
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| ShooterObject
Game objects that can shoot have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.handler.explosion | |
|---|---|
| DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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| MoaggGameObject
Common interface that all game objects must implement. |
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| Classes in moagg.model.object used by moagg.game.control.handler.physic | |
|---|---|
| ControllableObject
Game objects that can be controlled by rotating and thrusting have to implement this interface. |
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| MoaggGameObject
Common interface that all game objects must implement. |
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| Classes in moagg.model.object used by moagg.game.control.objective | |
|---|---|
| DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.weapon | |
|---|---|
| ShooterObject
Game objects that can shoot have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.weapon.mortar | |
|---|---|
| ShooterObject
Game objects that can shoot have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.weapon.sam | |
|---|---|
| ShooterObject
Game objects that can shoot have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.weapon.ship | |
|---|---|
| ShooterObject
Game objects that can shoot have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.weapon.tank | |
|---|---|
| ShooterObject
Game objects that can shoot have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.control.weapon.turret | |
|---|---|
| ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
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| Classes in moagg.model.object used by moagg.game.level.applet | |
|---|---|
| ControllableObject
Game objects that can be controlled by rotating and thrusting have to implement this interface. |
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| DestroyableObject
Game objects that can be destroyed have to implement this interface. |
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| Classes in moagg.model.object used by moagg.level.xml.factory | |
|---|---|
| MoaggGameObject
Common interface that all game objects must implement. |
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| Classes in moagg.model.object used by moagg.level.xml.factory.object | |
|---|---|
| MoaggGameObject
Common interface that all game objects must implement. |
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| Classes in moagg.model.object used by moagg.model.level | |
|---|---|
| MoaggGameObject
Common interface that all game objects must implement. |
|
| Classes in moagg.model.object used by moagg.model.object | |
|---|---|
| DestroyableObject
Game objects that can be destroyed have to implement this interface. |
|
| MoaggGameObject
Common interface that all game objects must implement. |
|
| ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
|
| ShooterObject
Game objects that can shoot have to implement this interface. |
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| Classes in moagg.model.object used by moagg.model.object.sprite | |
|---|---|
| ActivatableObject
Game objects that can be activated and deactivated have to implement this interface. |
|
| ControllableObject
Game objects that can be controlled by rotating and thrusting have to implement this interface. |
|
| DestroyableObject
Game objects that can be destroyed have to implement this interface. |
|
| LandableObject
Game objects that are capable of landing on a platform have to implement this interface. |
|
| MoaggGameObject
Common interface that all game objects must implement. |
|
| OrientationObject
Game objects that have an Orientation have to implement this interface. |
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| ShootableObject
Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface. |
|
| ShootableWithWarheadObject
Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface. |
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| ShooterObject
Game objects that can shoot have to implement this interface. |
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| Classes in moagg.model.object used by moagg.util | |
|---|---|
| MoaggGameObject
Common interface that all game objects must implement. |
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