Uses of Package
moagg.model.object

Packages that use moagg.model.object
moagg.game   
moagg.game.control   
moagg.game.control.collision   
moagg.game.control.handler   
moagg.game.control.handler.explosion   
moagg.game.control.handler.physic   
moagg.game.control.objective   
moagg.game.control.weapon   
moagg.game.control.weapon.mortar   
moagg.game.control.weapon.sam   
moagg.game.control.weapon.ship   
moagg.game.control.weapon.tank   
moagg.game.control.weapon.turret   
moagg.game.level.applet   
moagg.level.xml.factory   
moagg.level.xml.factory.object   
moagg.model.level   
moagg.model.object   
moagg.model.object.sprite   
moagg.util   
 

Classes in moagg.model.object used by moagg.game
DestroyableObject
          Game objects that can be destroyed have to implement this interface.
ShootableObject
          Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control
MoaggGameObject
          Common interface that all game objects must implement.
ShootableObject
          Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.collision
DestroyableObject
          Game objects that can be destroyed have to implement this interface.
MoaggGameObject
          Common interface that all game objects must implement.
ShootableObject
          Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.handler
ActivatableObject
          Game objects that can be activated and deactivated have to implement this interface.
ControllableObject
          Game objects that can be controlled by rotating and thrusting have to implement this interface.
DestroyableObject
          Game objects that can be destroyed have to implement this interface.
MoaggGameObject
          Common interface that all game objects must implement.
ShootableWithWarheadObject
          Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface.
ShooterObject
          Game objects that can shoot have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.handler.explosion
DestroyableObject
          Game objects that can be destroyed have to implement this interface.
MoaggGameObject
          Common interface that all game objects must implement.
 

Classes in moagg.model.object used by moagg.game.control.handler.physic
ControllableObject
          Game objects that can be controlled by rotating and thrusting have to implement this interface.
MoaggGameObject
          Common interface that all game objects must implement.
 

Classes in moagg.model.object used by moagg.game.control.objective
DestroyableObject
          Game objects that can be destroyed have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.weapon
ShooterObject
          Game objects that can shoot have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.weapon.mortar
ShooterObject
          Game objects that can shoot have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.weapon.sam
ShooterObject
          Game objects that can shoot have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.weapon.ship
ShooterObject
          Game objects that can shoot have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.weapon.tank
ShooterObject
          Game objects that can shoot have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.control.weapon.turret
ShootableObject
          Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface.
 

Classes in moagg.model.object used by moagg.game.level.applet
ControllableObject
          Game objects that can be controlled by rotating and thrusting have to implement this interface.
DestroyableObject
          Game objects that can be destroyed have to implement this interface.
 

Classes in moagg.model.object used by moagg.level.xml.factory
MoaggGameObject
          Common interface that all game objects must implement.
 

Classes in moagg.model.object used by moagg.level.xml.factory.object
MoaggGameObject
          Common interface that all game objects must implement.
 

Classes in moagg.model.object used by moagg.model.level
MoaggGameObject
          Common interface that all game objects must implement.
 

Classes in moagg.model.object used by moagg.model.object
DestroyableObject
          Game objects that can be destroyed have to implement this interface.
MoaggGameObject
          Common interface that all game objects must implement.
ShootableObject
          Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface.
ShooterObject
          Game objects that can shoot have to implement this interface.
 

Classes in moagg.model.object used by moagg.model.object.sprite
ActivatableObject
          Game objects that can be activated and deactivated have to implement this interface.
ControllableObject
          Game objects that can be controlled by rotating and thrusting have to implement this interface.
DestroyableObject
          Game objects that can be destroyed have to implement this interface.
LandableObject
          Game objects that are capable of landing on a platform have to implement this interface.
MoaggGameObject
          Common interface that all game objects must implement.
OrientationObject
          Game objects that have an Orientation have to implement this interface.
ShootableObject
          Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface.
ShootableWithWarheadObject
          Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface.
ShooterObject
          Game objects that can shoot have to implement this interface.
 

Classes in moagg.model.object used by moagg.util
MoaggGameObject
          Common interface that all game objects must implement.
 



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