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Packages that use ShootableObject | |
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moagg.game | |
moagg.game.control | |
moagg.game.control.collision | |
moagg.game.control.weapon.turret | |
moagg.model.object | |
moagg.model.object.sprite |
Uses of ShootableObject in moagg.game |
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Methods in moagg.game with parameters of type ShootableObject | |
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void |
MultiPlayerServerGameObject.addProjectile(ShootableObject shootable)
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CreateBlasterProjectilePacket |
MultiPlayerPacketConverter.createCreateBlasterProjectilePacket(ShootableObject shootable)
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Uses of ShootableObject in moagg.game.control |
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Methods in moagg.game.control with parameters of type ShootableObject | |
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void |
InternalGameControl.addProjectile(ShootableObject shootable)
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void |
MultiPlayerClientGameControlImpl.addProjectile(ShootableObject shootable)
Deprecated. |
void |
MultiPlayerServerGameControlImpl.addProjectile(ShootableObject shootable)
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void |
SinglePlayerGameControlImpl.addProjectile(ShootableObject shootable)
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Uses of ShootableObject in moagg.game.control.collision |
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Uses of ShootableObject in moagg.game.control.weapon.turret |
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Methods in moagg.game.control.weapon.turret with parameters of type ShootableObject | |
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protected void |
AbstractProjectileFactoryImpl.initProjectile(ShootableObject projectile,
Turret turret,
AbstractBarrel barrel,
int angle,
InternalGameControl gameControl)
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Uses of ShootableObject in moagg.model.object |
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Subinterfaces of ShootableObject in moagg.model.object | |
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interface |
ShootableWithWarheadObject
Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface. |
Uses of ShootableObject in moagg.model.object.sprite |
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Classes in moagg.model.object.sprite that implement ShootableObject | |
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class |
Grenade
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class |
Laser
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class |
Missile
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class |
Projectile
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