Uses of Interface
moagg.model.object.ShootableObject

Packages that use ShootableObject
moagg.game   
moagg.game.control   
moagg.game.control.collision   
moagg.game.control.weapon.turret   
moagg.model.object   
moagg.model.object.sprite   
 

Uses of ShootableObject in moagg.game
 

Methods in moagg.game with parameters of type ShootableObject
 void MultiPlayerServerGameObject.addProjectile(ShootableObject shootable)
           
 CreateBlasterProjectilePacket MultiPlayerPacketConverter.createCreateBlasterProjectilePacket(ShootableObject shootable)
           
 

Uses of ShootableObject in moagg.game.control
 

Methods in moagg.game.control with parameters of type ShootableObject
 void InternalGameControl.addProjectile(ShootableObject shootable)
           
 void MultiPlayerClientGameControlImpl.addProjectile(ShootableObject shootable)
          Deprecated. 
 void MultiPlayerServerGameControlImpl.addProjectile(ShootableObject shootable)
           
 void SinglePlayerGameControlImpl.addProjectile(ShootableObject shootable)
           
 

Uses of ShootableObject in moagg.game.control.collision
 

Methods in moagg.game.control.collision with parameters of type ShootableObject
 void AbstractCollisionHandler.onShipShootableCollision(Ship ship, ShootableObject shootable)
           
 void MultiPlayerCollisionHandler.onShipShootableCollision(Ship ship, ShootableObject shootable)
           
 void AbstractCollisionHandler.onShootableCrateCollision(ShootableObject shootable, Crate crate)
           
 void AbstractCollisionHandler.onShootableDestroyableCollision(ShootableObject shootable, DestroyableObject destroyable)
           
 void SinglePlayerCollisionHandler.onShootableDestroyableCollision(ShootableObject shootable, DestroyableObject destroyable)
           
 void AbstractCollisionHandler.onShootableObjectCollision(ShootableObject shootable, MoaggGameObject object)
           
 void AbstractCollisionHandler.onShootableShootableCollision(ShootableObject shootable1, ShootableObject shootable2)
           
 void AbstractCollisionHandler.onShootableSwitchCollision(ShootableObject shootable, Switch s)
           
 void AbstractCollisionHandler.onShootableUnknownObjectCollision(ShootableObject shootable, MoaggGameObject object)
           
 

Uses of ShootableObject in moagg.game.control.weapon.turret
 

Methods in moagg.game.control.weapon.turret with parameters of type ShootableObject
protected  void AbstractProjectileFactoryImpl.initProjectile(ShootableObject projectile, Turret turret, AbstractBarrel barrel, int angle, InternalGameControl gameControl)
           
 

Uses of ShootableObject in moagg.model.object
 

Subinterfaces of ShootableObject in moagg.model.object
 interface ShootableWithWarheadObject
          Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface.
 

Uses of ShootableObject in moagg.model.object.sprite
 

Classes in moagg.model.object.sprite that implement ShootableObject
 class Grenade
           
 class Laser
           
 class Missile
           
 class Projectile
           
 



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