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public interface ActivatableObject
Game objects that can be activated and deactivated have to implement this interface.
| Method Summary | |
|---|---|
void |
activate()
Calling this method activates this object. |
void |
deactivate()
Calling this method deactivates this object. |
boolean |
isActivated()
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void |
toggle()
Calling this method toggles the object state between activated and deactivated. |
| Methods inherited from interface moagg.model.object.MoaggGameObject |
|---|
getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
| Method Detail |
|---|
boolean isActivated()
void activate()
void deactivate()
void toggle()
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