moagg.game
Class MultiPlayerClientData
java.lang.Object
moagg.game.MultiPlayerClientData
public class MultiPlayerClientData
- extends java.lang.Object
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
MultiPlayerClientData
public MultiPlayerClientData(MultiPlayerServerGameObject parent)
setBaseClient
public void setBaseClient(com.golden.gamedev.engine.BaseClient client)
getBaseClient
public com.golden.gamedev.engine.BaseClient getBaseClient()
getClientID
public short getClientID()
setShip
public void setShip(Ship ship)
getShip
public Ship getShip()
setFrags
public void setFrags(int frags)
getFrags
public int getFrags()
incFrags
public void incFrags()
decFrags
public void decFrags()
isFragsUpdated
public boolean isFragsUpdated()
update
public void update(long elapsedTime)
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