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java.lang.Object com.golden.gamedev.object.Sprite moagg.model.object.sprite.AbstractMoaggSprite moagg.model.object.sprite.Sam
public class Sam
Field Summary |
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Fields inherited from class com.golden.gamedev.object.Sprite |
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defaultCollisionShape, height, width |
Constructor Summary | |
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Sam()
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Method Summary | |
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void |
destroy()
Calling this method will initiate the destruction of this object. |
int |
getHealth()
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int |
getMissileFuel()
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MissileHeading |
getMissileHeading()
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MissileWarhead |
getMissileWarhead()
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Orientation |
getOrientation()
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int |
getScorePoints()
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Weapon |
getWeapon()
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void |
setDestroyable(Destroyable destroyable)
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void |
setHealth(int health)
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void |
setMissileFuel(int missileFuel)
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void |
setMissileHeading(MissileHeading missileHeading)
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void |
setMissileWarhead(MissileWarhead missileWarhead)
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void |
setOrientation(Orientation orientation)
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void |
setWeapon(Weapon weapon)
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void |
update(long elapsedTime)
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Methods inherited from class moagg.model.object.sprite.AbstractMoaggSprite |
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addSpeed, getPositionRectangle, getRGB, getSpeed, hide, isVisible, setRGB, setSpeed, setVisible, show |
Methods inherited from class com.golden.gamedev.object.Sprite |
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addHorizontalSpeed, addVerticalSpeed, forceX, forceY, getBackground, getCenterX, getCenterY, getDataID, getDefaultCollisionShape, getDistance, getHeight, getHorizontalSpeed, getID, getImage, getLayer, getOldX, getOldY, getScreenX, getScreenY, getVerticalSpeed, getWidth, getX, getY, isActive, isImmutable, isOnScreen, isOnScreen, move, moveTo, moveX, moveY, render, render, setActive, setBackground, setDataID, setHorizontalSpeed, setID, setImage, setImmutable, setLayer, setLocation, setMovement, setSpeed, setVerticalSpeed, setX, setY, updateMovement |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Constructor Detail |
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public Sam()
Method Detail |
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public void setDestroyable(Destroyable destroyable)
public int getHealth()
getHealth
in interface DestroyableObject
public void setHealth(int health)
setHealth
in interface DestroyableObject
health
- The new amount of health points to set for this object.public void destroy()
DestroyableObject
destroy
in interface DestroyableObject
public int getScorePoints()
getScorePoints
in interface DestroyableObject
public Weapon getWeapon()
getWeapon
in interface ShooterObject
public void setWeapon(Weapon weapon)
setWeapon
in interface ShooterObject
public Orientation getOrientation()
getOrientation
in interface OrientationObject
public void setOrientation(Orientation orientation)
public int getMissileFuel()
public void setMissileFuel(int missileFuel)
public MissileHeading getMissileHeading()
public void setMissileHeading(MissileHeading missileHeading)
public MissileWarhead getMissileWarhead()
public void setMissileWarhead(MissileWarhead missileWarhead)
public void update(long elapsedTime)
update
in class com.golden.gamedev.object.Sprite
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