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java.lang.Object com.golden.gamedev.object.Sprite com.golden.gamedev.object.AnimatedSprite moagg.model.object.sprite.AbstractMoaggAnimatedSprite moagg.model.object.sprite.Ship moagg.model.object.sprite.GhostShip
public class GhostShip
Field Summary |
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Fields inherited from class com.golden.gamedev.object.Sprite |
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defaultCollisionShape, height, width |
Constructor Summary | |
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GhostShip()
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Method Summary | |
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void |
render(java.awt.Graphics2D g,
int x,
int y)
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Methods inherited from class moagg.model.object.sprite.Ship |
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destroy, dropCrate, getAngle, getCrates, getFuel, getFuelCapacity, getFuelPerMilliSecond, getHealth, getLandedPlatform, getLandingZone, getMass, getName, getRotation, getRotationSpeed, getScorePoints, getShipType, getThrustForce, getWeapon, hasCapacityForCrate, hasCrate, hasCrates, isAligned, isLanded, isThrust, pickupCrate, setAngle, setFuel, setFuelCapacity, setFuelPerMilliSecond, setHealth, setLandedPlatform, setMass, setName, setRotation, setRotationSpeed, setShipType, setThrust, setThrustForce, setWeapon, update |
Methods inherited from class moagg.model.object.sprite.AbstractMoaggAnimatedSprite |
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addSpeed, getPositionRectangle, getRGB, getSpeed, hide, isVisible, setRGB, setSpeed, setVisible, show |
Methods inherited from class com.golden.gamedev.object.AnimatedSprite |
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getAnimationTimer, getFinishAnimationFrame, getFrame, getImage, getImage, getImages, getStartAnimationFrame, isAnimate, isLoopAnim, setAnimate, setAnimationFrame, setAnimationTimer, setFrame, setImage, setImages, setLoopAnim, updateAnimation |
Methods inherited from class com.golden.gamedev.object.Sprite |
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addHorizontalSpeed, addVerticalSpeed, forceX, forceY, getBackground, getCenterX, getCenterY, getDataID, getDefaultCollisionShape, getDistance, getHeight, getHorizontalSpeed, getID, getLayer, getOldX, getOldY, getScreenX, getScreenY, getVerticalSpeed, getWidth, getX, getY, isActive, isImmutable, isOnScreen, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setBackground, setDataID, setHorizontalSpeed, setID, setImmutable, setLayer, setLocation, setMovement, setSpeed, setVerticalSpeed, setX, setY, updateMovement |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Methods inherited from interface moagg.model.object.MoaggGameObject |
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getHeight, getID, getPositionRectangle, getSpeed, getWidth, getX, getY, hide, isVisible, setID, setSpeed, setSpeed, setX, setY, show |
Constructor Detail |
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public GhostShip()
Method Detail |
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public void render(java.awt.Graphics2D g, int x, int y)
render
in class com.golden.gamedev.object.AnimatedSprite
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