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moagg.artwork.* |
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moagg.artwork.object.AbstractImageFactory | ||
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protected static final java.lang.String |
EXT |
".png" |
moagg.game.* |
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moagg.game.control.ScriptFunctionName | ||
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public static final java.lang.String |
INIT |
"init" |
public static final java.lang.String |
ON_CRATE_PICKUP |
"onCratePickup" |
public static final java.lang.String |
ON_DESTROYED |
"onDestroyed" |
public static final java.lang.String |
ON_LANDED |
"onLanded" |
public static final java.lang.String |
ON_OBJECTIVE_REACHED |
"onObjectiveReached" |
public static final java.lang.String |
ON_SWITCH |
"onSwitch" |
public static final java.lang.String |
ON_TAKE_OFF |
"onTakeOff" |
public static final java.lang.String |
UPDATE |
"update" |
moagg.game.control.handler.CreateThrustParticlesHandler | ||
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public static final double |
THRUST_PARTICLE_FUZZ |
10.0 |
public static final int |
THRUST_PARTICLE_LIFETIME |
175 |
public static final int |
THRUST_PARTICLE_LIFETIME_FUZZ |
75 |
public static final double |
THRUST_PARTICLE_SPEED |
0.15 |
moagg.game.control.handler.explosion.OrientationExplosionImpl | ||
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public static final int |
PARTICLE_LIFETIME |
600 |
public static final int |
PARTICLE_LIFETIME_FUZZ |
400 |
public static final double |
PARTICLE_SPEED |
0.08 |
moagg.game.control.handler.explosion.ProjectileExplosionImpl | ||
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public static final int |
PARTICLE_LIFETIME |
500 |
public static final int |
PARTICLE_LIFETIME_FUZZ |
100 |
public static final double |
PARTICLE_SPEED |
0.03 |
public static final double |
PARTICLE_SPEED_FUZZ |
0.03 |
moagg.game.control.handler.explosion.ShipExplosionImpl | ||
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public static final int |
PARTICLE_LIFETIME |
1000 |
public static final int |
PARTICLE_LIFETIME_FUZZ |
200 |
public static final double |
PARTICLE_SPEED |
0.03 |
public static final double |
PARTICLE_SPEED_FUZZ |
0.03 |
moagg.game.control.handler.explosion.TankExplosionImpl | ||
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public static final int |
PARTICLE_LIFETIME |
600 |
public static final int |
PARTICLE_LIFETIME_FUZZ |
400 |
public static final double |
PARTICLE_SPEED |
0.08 |
moagg.game.control.handler.explosion.TileExplosionImpl | ||
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public static final int |
PARTICLE_LIFETIME |
1000 |
public static final int |
PARTICLE_LIFETIME_FUZZ |
200 |
public static final double |
PARTICLE_SPEED |
0.03 |
public static final double |
PARTICLE_SPEED_FUZZ |
0.03 |
moagg.game.level.applet.Panel | ||
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public static final int |
PANEL_HEIGHT |
64 |
moagg.game.menu.AbstractMenu | ||
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protected static final java.lang.String |
KEY_SWITCH_PREFIX |
"menu.switch." |
moagg.level.* |
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moagg.level.converter.BricksConverter | ||
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public static final java.lang.String |
MISSION_PATH |
"src/main/resources/mission" |
moagg.level.converter.BricksRandomizer | ||
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public static final java.lang.String |
MISSION_PATH |
"src/main/resources/mission" |
moagg.level.xml.AbsoluteGravityHandler | ||
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public static final java.lang.String |
NAME |
"absolute" |
moagg.level.xml.DeathMatchHandler | ||
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public static final java.lang.String |
NAME |
"deathmatch" |
moagg.level.xml.DecorationsHandler | ||
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public static final java.lang.String |
NAME |
"decorations" |
moagg.level.xml.GameControlHandler | ||
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public static final java.lang.String |
NAME |
"gamecontrol" |
moagg.level.xml.GlobalGravityHandler | ||
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public static final java.lang.String |
NAME |
"global" |
moagg.level.xml.GravityHandler | ||
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public static final java.lang.String |
NAME |
"gravity" |
moagg.level.xml.LevelHandler | ||
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public static final java.lang.String |
BONUS |
"bonus" |
public static final java.lang.String |
DESCRIPTION |
"description" |
public static final java.lang.String |
GAMECONTROL |
"gamecontrol" |
public static final java.lang.String |
NAME |
"level" |
moagg.level.xml.PlayGroundHandler | ||
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public static final java.lang.String |
NAME |
"playground" |
moagg.level.xml.RelativeGravityHandler | ||
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public static final java.lang.String |
NAME |
"relative" |
moagg.level.xml.StartPositionHandler | ||
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public static final java.lang.String |
NAME |
"startposition" |
moagg.level.xml.data.PlayGroundData | ||
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public static final int |
DEFAULT_FRICTION |
50 |
public static final int |
DEFAULT_GRAVITY_Y |
100 |
moagg.level.xml.object.BarrierHandler | ||
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public static final java.lang.String |
NAME |
"barrier" |
moagg.level.xml.object.BlackholeHandler | ||
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public static final java.lang.String |
NAME |
"blackhole" |
moagg.level.xml.object.CrateHandler | ||
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public static final java.lang.String |
NAME |
"crate" |
moagg.level.xml.object.FountainHandler | ||
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public static final java.lang.String |
NAME |
"fountain" |
moagg.level.xml.object.GrinderHandler | ||
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public static final java.lang.String |
NAME |
"grinder" |
moagg.level.xml.object.GrinderWaypointHandler | ||
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public static final java.lang.String |
NAME |
"waypoint" |
moagg.level.xml.object.MagnetHandler | ||
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public static final java.lang.String |
NAME |
"magnet" |
moagg.level.xml.object.MortarBarrelHandler | ||
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public static final java.lang.String |
NAME |
"barrel" |
moagg.level.xml.object.MortarHandler | ||
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public static final java.lang.String |
NAME |
"mortar" |
moagg.level.xml.object.PlatformHandler | ||
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public static final java.lang.String |
NAME |
"platform" |
moagg.level.xml.object.SamHandler | ||
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public static final java.lang.String |
NAME |
"sam" |
moagg.level.xml.object.SwitchHandler | ||
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public static final java.lang.String |
NAME |
"switch" |
moagg.level.xml.object.TankHandler | ||
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public static final java.lang.String |
NAME |
"tank" |
moagg.level.xml.object.ThornHandler | ||
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public static final java.lang.String |
NAME |
"thorn" |
moagg.level.xml.object.TileHandler | ||
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public static final java.lang.String |
NAME |
"tile" |
moagg.level.xml.object.TurretBarrelHandler | ||
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public static final java.lang.String |
NAME |
"barrel" |
moagg.level.xml.object.TurretHandler | ||
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public static final java.lang.String |
NAME |
"turret" |
moagg.network.* |
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moagg.network.packet.NetworkPacketIDs | ||
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public static final short |
CREATE_BLASTER_PROJECTILE_ID |
12 |
public static final short |
CREATE_SHIP_ID |
10 |
public static final short |
DESTROY_PROJECTILE_ID |
13 |
public static final short |
DISCONNECT_ID |
3 |
public static final short |
FINISH_GAME_ID |
100 |
public static final short |
LOAD_LEVEL_ID |
2 |
public static final short |
LOGIN_ID |
1 |
public static final short |
UPDATE_FRAGS_ID |
30 |
public static final short |
UPDATE_KEYS_ID |
20 |
public static final short |
UPDATE_SHIP_ID |
11 |
moagg.types.* |
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moagg.types.Constant | ||
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public static final double |
BOUNCE_FACTOR |
0.5 |
public static final double |
FRICTION_FACTOR |
0.0060 |
public static final double |
GRAVITY_FACTOR |
8.0E-7 |
public static final int |
INITIAL_SHIP_HEALTH |
3 |
public static final int |
INITIAL_SHIP_MASS |
1000 |
public static final double |
MAX_HORIZONTAL_LANDING_SPEED |
0.04 |
public static final int |
MAX_SHIP_MASS |
1600 |
public static final double |
MAX_VERTICAL_BOUNCING_SPEED |
0.08 |
public static final double |
MAX_VERTICAL_LANDING_SPEED |
0.04 |
public static final double |
MIN_SHIP_DISTANCE_FOR_MULTIPLAYER_START_PLATFORM |
64.0 |
public static final int |
RESPAWN_DELAY |
1500 |
public static final long |
SHIP_FUEL_CAPACITY |
120000L |
public static final long |
SHIP_FUEL_PER_MILLISECOND |
1L |
public static final double |
SHIP_ROTATION_SPEED |
0.2 |
public static final int |
SHIP_TAKE_OFF_PLATFORM_COLLISION_DELAY |
250 |
public static final double |
SHIP_THRUST_FORCE |
0.25 |
public static final double |
STREAM_FACTOR |
0.0020 |
public static final int |
SURFACES_ROTATION_ANGLE |
6 |
public static final int |
SURFACES_ROTATION_STEPS |
60 |
public static final int |
TILE_SIZE |
16 |
public static final double |
TRIPLE_BLASTER_SPREAD_ANGLE |
10.0 |
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