Constant Field Values


Contents
moagg.artwork.*

moagg.artwork.object.AbstractImageFactory
protected static final java.lang.String EXT ".png"

moagg.game.*

moagg.game.control.ScriptFunctionName
public static final java.lang.String INIT "init"
public static final java.lang.String ON_CRATE_PICKUP "onCratePickup"
public static final java.lang.String ON_DESTROYED "onDestroyed"
public static final java.lang.String ON_LANDED "onLanded"
public static final java.lang.String ON_OBJECTIVE_REACHED "onObjectiveReached"
public static final java.lang.String ON_SWITCH "onSwitch"
public static final java.lang.String ON_TAKE_OFF "onTakeOff"
public static final java.lang.String UPDATE "update"

moagg.game.control.handler.CreateThrustParticlesHandler
public static final double THRUST_PARTICLE_FUZZ 10.0
public static final int THRUST_PARTICLE_LIFETIME 175
public static final int THRUST_PARTICLE_LIFETIME_FUZZ 75
public static final double THRUST_PARTICLE_SPEED 0.15

moagg.game.control.handler.explosion.OrientationExplosionImpl
public static final int PARTICLE_LIFETIME 600
public static final int PARTICLE_LIFETIME_FUZZ 400
public static final double PARTICLE_SPEED 0.08

moagg.game.control.handler.explosion.ProjectileExplosionImpl
public static final int PARTICLE_LIFETIME 500
public static final int PARTICLE_LIFETIME_FUZZ 100
public static final double PARTICLE_SPEED 0.03
public static final double PARTICLE_SPEED_FUZZ 0.03

moagg.game.control.handler.explosion.ShipExplosionImpl
public static final int PARTICLE_LIFETIME 1000
public static final int PARTICLE_LIFETIME_FUZZ 200
public static final double PARTICLE_SPEED 0.03
public static final double PARTICLE_SPEED_FUZZ 0.03

moagg.game.control.handler.explosion.TankExplosionImpl
public static final int PARTICLE_LIFETIME 600
public static final int PARTICLE_LIFETIME_FUZZ 400
public static final double PARTICLE_SPEED 0.08

moagg.game.control.handler.explosion.TileExplosionImpl
public static final int PARTICLE_LIFETIME 1000
public static final int PARTICLE_LIFETIME_FUZZ 200
public static final double PARTICLE_SPEED 0.03
public static final double PARTICLE_SPEED_FUZZ 0.03

moagg.game.level.applet.Panel
public static final int PANEL_HEIGHT 64

moagg.game.menu.AbstractMenu
protected static final java.lang.String KEY_SWITCH_PREFIX "menu.switch."

moagg.level.*

moagg.level.converter.BricksConverter
public static final java.lang.String MISSION_PATH "src/main/resources/mission"

moagg.level.converter.BricksRandomizer
public static final java.lang.String MISSION_PATH "src/main/resources/mission"

moagg.level.xml.AbsoluteGravityHandler
public static final java.lang.String NAME "absolute"

moagg.level.xml.DeathMatchHandler
public static final java.lang.String NAME "deathmatch"

moagg.level.xml.DecorationsHandler
public static final java.lang.String NAME "decorations"

moagg.level.xml.GameControlHandler
public static final java.lang.String NAME "gamecontrol"

moagg.level.xml.GlobalGravityHandler
public static final java.lang.String NAME "global"

moagg.level.xml.GravityHandler
public static final java.lang.String NAME "gravity"

moagg.level.xml.LevelHandler
public static final java.lang.String BONUS "bonus"
public static final java.lang.String DESCRIPTION "description"
public static final java.lang.String GAMECONTROL "gamecontrol"
public static final java.lang.String NAME "level"

moagg.level.xml.PlayGroundHandler
public static final java.lang.String NAME "playground"

moagg.level.xml.RelativeGravityHandler
public static final java.lang.String NAME "relative"

moagg.level.xml.StartPositionHandler
public static final java.lang.String NAME "startposition"

moagg.level.xml.data.PlayGroundData
public static final int DEFAULT_FRICTION 50
public static final int DEFAULT_GRAVITY_Y 100

moagg.level.xml.object.BarrierHandler
public static final java.lang.String NAME "barrier"

moagg.level.xml.object.BlackholeHandler
public static final java.lang.String NAME "blackhole"

moagg.level.xml.object.CrateHandler
public static final java.lang.String NAME "crate"

moagg.level.xml.object.FountainHandler
public static final java.lang.String NAME "fountain"

moagg.level.xml.object.GrinderHandler
public static final java.lang.String NAME "grinder"

moagg.level.xml.object.GrinderWaypointHandler
public static final java.lang.String NAME "waypoint"

moagg.level.xml.object.MagnetHandler
public static final java.lang.String NAME "magnet"

moagg.level.xml.object.MortarBarrelHandler
public static final java.lang.String NAME "barrel"

moagg.level.xml.object.MortarHandler
public static final java.lang.String NAME "mortar"

moagg.level.xml.object.PlatformHandler
public static final java.lang.String NAME "platform"

moagg.level.xml.object.SamHandler
public static final java.lang.String NAME "sam"

moagg.level.xml.object.SwitchHandler
public static final java.lang.String NAME "switch"

moagg.level.xml.object.TankHandler
public static final java.lang.String NAME "tank"

moagg.level.xml.object.ThornHandler
public static final java.lang.String NAME "thorn"

moagg.level.xml.object.TileHandler
public static final java.lang.String NAME "tile"

moagg.level.xml.object.TurretBarrelHandler
public static final java.lang.String NAME "barrel"

moagg.level.xml.object.TurretHandler
public static final java.lang.String NAME "turret"

moagg.network.*

moagg.network.packet.NetworkPacketIDs
public static final short CREATE_BLASTER_PROJECTILE_ID 12
public static final short CREATE_SHIP_ID 10
public static final short DESTROY_PROJECTILE_ID 13
public static final short DISCONNECT_ID 3
public static final short FINISH_GAME_ID 100
public static final short LOAD_LEVEL_ID 2
public static final short LOGIN_ID 1
public static final short UPDATE_FRAGS_ID 30
public static final short UPDATE_KEYS_ID 20
public static final short UPDATE_SHIP_ID 11

moagg.types.*

moagg.types.Constant
public static final double BOUNCE_FACTOR 0.5
public static final double FRICTION_FACTOR 0.0060
public static final double GRAVITY_FACTOR 8.0E-7
public static final int INITIAL_SHIP_HEALTH 3
public static final int INITIAL_SHIP_MASS 1000
public static final double MAX_HORIZONTAL_LANDING_SPEED 0.04
public static final int MAX_SHIP_MASS 1600
public static final double MAX_VERTICAL_BOUNCING_SPEED 0.08
public static final double MAX_VERTICAL_LANDING_SPEED 0.04
public static final double MIN_SHIP_DISTANCE_FOR_MULTIPLAYER_START_PLATFORM 64.0
public static final int RESPAWN_DELAY 1500
public static final long SHIP_FUEL_CAPACITY 120000L
public static final long SHIP_FUEL_PER_MILLISECOND 1L
public static final double SHIP_ROTATION_SPEED 0.2
public static final int SHIP_TAKE_OFF_PLATFORM_COLLISION_DELAY 250
public static final double SHIP_THRUST_FORCE 0.25
public static final double STREAM_FACTOR 0.0020
public static final int SURFACES_ROTATION_ANGLE 6
public static final int SURFACES_ROTATION_STEPS 60
public static final int TILE_SIZE 16
public static final double TRIPLE_BLASTER_SPREAD_ANGLE 10.0



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