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Packages that use GameControl | |
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moagg.game | |
moagg.game.control | |
moagg.game.control.handler.physic | |
moagg.game.control.weapon.turret.aiming |
Uses of GameControl in moagg.game |
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Methods in moagg.game that return GameControl | |
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GameControl |
MultiPlayerClientGameObject.getGameControl()
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GameControl |
MultiPlayerServerGameObject.getGameControl()
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GameControl |
LevelGameObject.getGameControl()
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Uses of GameControl in moagg.game.control |
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Subinterfaces of GameControl in moagg.game.control | |
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interface |
InternalGameControl
Extended game control interface for internal use. |
Classes in moagg.game.control that implement GameControl | |
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class |
AbstractGameControlImpl
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class |
MultiPlayerClientGameControlImpl
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class |
MultiPlayerServerGameControlImpl
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class |
SinglePlayerGameControlImpl
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Uses of GameControl in moagg.game.control.handler.physic |
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Methods in moagg.game.control.handler.physic with parameters of type GameControl | |
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void |
Physic.update(MoaggGameObject object,
GameControl gameControl,
long elapsedTime)
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void |
ShipPhysicImpl.update(MoaggGameObject object,
GameControl gameControl,
long elapsedTime)
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void |
ComplexPhysicImpl.update(MoaggGameObject object,
GameControl gameControl,
long elapsedTime)
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void |
GrenadePhysicImpl.update(MoaggGameObject object,
GameControl gameControl,
long elapsedTime)
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void |
SimplePhysicImpl.update(MoaggGameObject object,
GameControl gameControl,
long elapsedTime)
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void |
MissilePhysicImpl.update(MoaggGameObject object,
GameControl gameControl,
long elapsedTime)
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protected void |
ComplexPhysicImpl.updateWithoutFriction(MoaggGameObject object,
GameControl gameControl,
long elapsedTime)
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Uses of GameControl in moagg.game.control.weapon.turret.aiming |
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Methods in moagg.game.control.weapon.turret.aiming with parameters of type GameControl | |
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int |
RandomAimingStrategy.getAngle(Turret turret,
AbstractBarrel barrel,
GameControl gameControl)
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int |
AimingStrategy.getAngle(Turret turret,
AbstractBarrel barrel,
GameControl gameControl)
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int |
FixedAimingStrategy.getAngle(Turret turret,
AbstractBarrel barrel,
GameControl gameControl)
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int |
SmartAimingStrategy.getAngle(Turret turret,
AbstractBarrel barrel,
GameControl gameControl)
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int |
SweepAimingStrategy.getAngle(Turret turret,
AbstractBarrel barrel,
GameControl gameControl)
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