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java.lang.Object moagg.game.control.handler.physic.AbstractPhysicImpl moagg.game.control.handler.physic.ComplexPhysicImpl moagg.game.control.handler.physic.MissilePhysicImpl
public class MissilePhysicImpl
The physics implementation for missiles, based on ComplexPhysicImpl.
Constructor Summary | |
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MissilePhysicImpl()
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Method Summary | |
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void |
update(MoaggGameObject object,
GameControl gameControl,
long elapsedTime)
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Methods inherited from class moagg.game.control.handler.physic.ComplexPhysicImpl |
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updateWithoutFriction |
Methods inherited from class moagg.game.control.handler.physic.AbstractPhysicImpl |
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getThrustAcceleration |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public MissilePhysicImpl()
Method Detail |
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public void update(MoaggGameObject object, GameControl gameControl, long elapsedTime)
update
in interface Physic
update
in class ComplexPhysicImpl
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