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| Packages that use MultiPlayerClientData | |
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| moagg.game | |
| moagg.game.control | |
| Uses of MultiPlayerClientData in moagg.game |
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| Methods in moagg.game that return MultiPlayerClientData | |
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MultiPlayerClientData |
MultiPlayerServerGameObject.getClientData(int id)
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| Methods in moagg.game with parameters of type MultiPlayerClientData | |
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protected void |
MultiPlayerServerGameObject.broadcastCreateShipPacket(MultiPlayerClientData data)
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protected void |
MultiPlayerServerGameObject.broadcastDisconnect(MultiPlayerClientData data)
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protected void |
MultiPlayerServerGameObject.broadcastUpdateShipPacket(MultiPlayerClientData data)
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CreateShipPacket |
MultiPlayerPacketConverter.createCreateShipPacket(MultiPlayerClientData data)
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DisconnectPacket |
MultiPlayerPacketConverter.createDisconnectPacket(MultiPlayerClientData data)
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UpdateShipPacket |
MultiPlayerPacketConverter.createUpdateShipPacket(MultiPlayerClientData data)
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protected void |
MultiPlayerServerGameObject.processPacket(com.golden.gamedev.engine.network.NetworkPacket packet,
MultiPlayerClientData data)
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protected void |
MultiPlayerServerGameObject.sendCreateShipPacket(MultiPlayerClientData data,
com.golden.gamedev.engine.BaseClient client)
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| Method parameters in moagg.game with type arguments of type MultiPlayerClientData | |
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UpdateFragsPacket |
MultiPlayerPacketConverter.createUpdateFragsPacket(java.util.Collection<MultiPlayerClientData> datas)
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| Uses of MultiPlayerClientData in moagg.game.control |
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| Methods in moagg.game.control that return MultiPlayerClientData | |
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MultiPlayerClientData |
MultiPlayerServerGameControlImpl.getClientData(int id)
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