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Packages that use moagg.model | |
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moagg.level.xml.factory.object | |
moagg.model | |
moagg.model.object.sprite |
Classes in moagg.model used by moagg.level.xml.factory.object | |
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Activatable
Game objects that can be activated and deactivated somehow should use this interface (and impl) for storing the state. |
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Destroyable
Game objects that can be destroyed should use this interface (and impl) for storing the state. |
Classes in moagg.model used by moagg.model | |
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Activatable
Game objects that can be activated and deactivated somehow should use this interface (and impl) for storing the state. |
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Controllable
Game objects that can be controlled by rotating and thrusting should use this interface (and impl) for storing the state. |
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Destroyable
Game objects that can be destroyed should use this interface (and impl) for storing the state. |
Classes in moagg.model used by moagg.model.object.sprite | |
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Activatable
Game objects that can be activated and deactivated somehow should use this interface (and impl) for storing the state. |
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Destroyable
Game objects that can be destroyed should use this interface (and impl) for storing the state. |
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