Uses of Package
moagg.model

Packages that use moagg.model
moagg.level.xml.factory.object   
moagg.model   
moagg.model.object.sprite   
 

Classes in moagg.model used by moagg.level.xml.factory.object
Activatable
          Game objects that can be activated and deactivated somehow should use this interface (and impl) for storing the state.
Destroyable
          Game objects that can be destroyed should use this interface (and impl) for storing the state.
 

Classes in moagg.model used by moagg.model
Activatable
          Game objects that can be activated and deactivated somehow should use this interface (and impl) for storing the state.
Controllable
          Game objects that can be controlled by rotating and thrusting should use this interface (and impl) for storing the state.
Destroyable
          Game objects that can be destroyed should use this interface (and impl) for storing the state.
 

Classes in moagg.model used by moagg.model.object.sprite
Activatable
          Game objects that can be activated and deactivated somehow should use this interface (and impl) for storing the state.
Destroyable
          Game objects that can be destroyed should use this interface (and impl) for storing the state.
 



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