moagg.model.level
Class Level
java.lang.Object
moagg.model.level.Level
public class Level
- extends java.lang.Object
Constructor Summary |
Level()
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Level
public Level()
setGameType
public void setGameType(GameType gameType)
getGameType
public GameType getGameType()
setMission
public void setMission(java.lang.String mission)
getMission
public java.lang.String getMission()
setLevel
public void setLevel(java.lang.String level)
getLevel
public java.lang.String getLevel()
setPlayGround
public void setPlayGround(PlayGround playGround)
getPlayGround
public PlayGround getPlayGround()
addStartPlatform
public void addStartPlatform(Platform startPlatform)
getStartPlatforms
public java.util.List<Platform> getStartPlatforms()
setStartPosition
public void setStartPosition(Point startPosition)
getStartPosition
public Point getStartPosition()
setFuelPercentage
public void setFuelPercentage(int fuelPercentage)
getFuelPercentage
public int getFuelPercentage()
setMaxTime
public void setMaxTime(long maxTime)
getMaxTime
public long getMaxTime()
setMaxFrags
public void setMaxFrags(int maxFrags)
getMaxFrags
public int getMaxFrags()
setGameControlScript
public void setGameControlScript(java.lang.String gameControlScript)
getGameControlScript
public java.lang.String getGameControlScript()
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