moagg.game.menu.widget
Class PopUpFrame

java.lang.Object
  extended by com.golden.gamedev.GameObject
      extended by moagg.game.menu.widget.PopUpFrame

public class PopUpFrame
extends com.golden.gamedev.GameObject


Field Summary
 
Fields inherited from class com.golden.gamedev.GameObject
bsGraphics, bsInput, bsIO, bsLoader, bsMusic, bsSound, bsTimer, fontManager
 
Constructor Summary
PopUpFrame(com.golden.gamedev.GameEngine parent)
           
PopUpFrame(com.golden.gamedev.GameObject parent)
           
 
Method Summary
 void finish()
           
 void initResources()
           
 boolean isFinished()
           
 void render(java.awt.Graphics2D g)
           
 void setFrameColor(java.awt.Color textColor)
           
 void setMessage(java.lang.String[] message)
           
 void update(long elapsedTime)
           
 
Methods inherited from class com.golden.gamedev.GameObject
checkPosMouse, checkPosMouse, click, drawFPS, getCurrentFPS, getFPS, getHeight, getImage, getImage, getImages, getImages, getImages, getImages, getImages, getImages, getMouseX, getMouseY, getRandom, getWidth, hideCursor, keyDown, keyPressed, playMusic, playSound, rightClick, setFPS, setMaskColor, showCursor, start, takeScreenShot, takeScreenShot
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

PopUpFrame

public PopUpFrame(com.golden.gamedev.GameEngine parent)

PopUpFrame

public PopUpFrame(com.golden.gamedev.GameObject parent)
Method Detail

setFrameColor

public void setFrameColor(java.awt.Color textColor)

setMessage

public void setMessage(java.lang.String[] message)

initResources

public void initResources()
Specified by:
initResources in class com.golden.gamedev.GameObject

update

public void update(long elapsedTime)
Specified by:
update in class com.golden.gamedev.GameObject

render

public void render(java.awt.Graphics2D g)
Specified by:
render in class com.golden.gamedev.GameObject

finish

public void finish()
Overrides:
finish in class com.golden.gamedev.GameObject

isFinished

public boolean isFinished()


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