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java.lang.Object com.golden.gamedev.GameObject moagg.game.menu.AbstractMenu moagg.game.menu.PlayerMenu
public class PlayerMenu
Nested Class Summary |
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Nested classes/interfaces inherited from class moagg.game.menu.AbstractMenu |
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AbstractMenu.MenuItem |
Field Summary |
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Fields inherited from class moagg.game.menu.AbstractMenu |
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background, font, KEY_SWITCH_PREFIX, maxTextWidth, menuItems, selectedItemIndex |
Fields inherited from class com.golden.gamedev.GameObject |
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bsGraphics, bsInput, bsIO, bsLoader, bsMusic, bsSound, bsTimer, fontManager, parent |
Constructor Summary | |
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PlayerMenu(com.golden.gamedev.GameEngine parent,
java.awt.image.BufferedImage background)
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Method Summary | |
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void |
enter()
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protected void |
initMenuItems()
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void |
initResources()
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void |
render(java.awt.Graphics2D g)
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protected void |
selectShip(int selectedShip)
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void |
update(long elapsedTime)
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Methods inherited from class moagg.game.menu.AbstractMenu |
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renderText, updateMaxTextWidth |
Methods inherited from class com.golden.gamedev.GameObject |
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checkPosMouse, checkPosMouse, click, drawFPS, finish, getCurrentFPS, getFPS, getHeight, getImage, getImage, getImages, getImages, getImages, getImages, getImages, getImages, getMouseX, getMouseY, getRandom, getWidth, hideCursor, keyDown, keyPressed, playMusic, playSound, rightClick, setFPS, setMaskColor, showCursor, start, takeScreenShot, takeScreenShot |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public PlayerMenu(com.golden.gamedev.GameEngine parent, java.awt.image.BufferedImage background)
Method Detail |
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public void initResources()
initResources
in class AbstractMenu
protected void initMenuItems()
initMenuItems
in class AbstractMenu
public void update(long elapsedTime)
update
in class AbstractMenu
protected void selectShip(int selectedShip)
public void enter()
enter
in class AbstractMenu
public void render(java.awt.Graphics2D g)
render
in class AbstractMenu
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