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java.lang.Object com.golden.gamedev.GameObject moagg.game.StartMultiPlayerGameObject
public class StartMultiPlayerGameObject
Field Summary |
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Fields inherited from class com.golden.gamedev.GameObject |
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bsGraphics, bsInput, bsIO, bsLoader, bsMusic, bsSound, bsTimer, fontManager, parent |
Constructor Summary | |
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StartMultiPlayerGameObject(com.golden.gamedev.GameEngine parent,
java.awt.image.BufferedImage background)
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Method Summary | |
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protected void |
initLevel()
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void |
initResources()
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void |
render(java.awt.Graphics2D g)
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void |
update(long elapsedTime)
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Methods inherited from class com.golden.gamedev.GameObject |
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checkPosMouse, checkPosMouse, click, drawFPS, finish, getCurrentFPS, getFPS, getHeight, getImage, getImage, getImages, getImages, getImages, getImages, getImages, getImages, getMouseX, getMouseY, getRandom, getWidth, hideCursor, keyDown, keyPressed, playMusic, playSound, rightClick, setFPS, setMaskColor, showCursor, start, takeScreenShot, takeScreenShot |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public StartMultiPlayerGameObject(com.golden.gamedev.GameEngine parent, java.awt.image.BufferedImage background)
Method Detail |
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public void initResources()
initResources
in class com.golden.gamedev.GameObject
protected void initLevel()
public void render(java.awt.Graphics2D g)
render
in class com.golden.gamedev.GameObject
public void update(long elapsedTime)
update
in class com.golden.gamedev.GameObject
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