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java.lang.Object com.golden.gamedev.GameObject moagg.game.MissionGameObject
public class MissionGameObject
Field Summary |
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Fields inherited from class com.golden.gamedev.GameObject |
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bsGraphics, bsInput, bsIO, bsLoader, bsMusic, bsSound, bsTimer, fontManager, parent |
Constructor Summary | |
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MissionGameObject(com.golden.gamedev.GameEngine parent,
java.awt.image.BufferedImage background,
MissionReader.MissionEntry mission)
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Method Summary | |
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protected void |
initLevel()
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protected void |
initLevel(Ship player)
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void |
initResources()
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protected void |
playLevel()
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void |
render(java.awt.Graphics2D g)
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protected void |
renderHighScores(java.awt.Graphics2D g)
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void |
update(long elapsedTime)
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Methods inherited from class com.golden.gamedev.GameObject |
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checkPosMouse, checkPosMouse, click, drawFPS, finish, getCurrentFPS, getFPS, getHeight, getImage, getImage, getImages, getImages, getImages, getImages, getImages, getImages, getMouseX, getMouseY, getRandom, getWidth, hideCursor, keyDown, keyPressed, playMusic, playSound, rightClick, setFPS, setMaskColor, showCursor, start, takeScreenShot, takeScreenShot |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public MissionGameObject(com.golden.gamedev.GameEngine parent, java.awt.image.BufferedImage background, MissionReader.MissionEntry mission)
Method Detail |
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public void initResources()
initResources
in class com.golden.gamedev.GameObject
protected void initLevel()
protected void initLevel(Ship player)
public void render(java.awt.Graphics2D g)
render
in class com.golden.gamedev.GameObject
protected void renderHighScores(java.awt.Graphics2D g)
public void update(long elapsedTime)
update
in class com.golden.gamedev.GameObject
protected void playLevel()
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