Package moagg.model.object

Interface Summary
ActivatableObject Game objects that can be activated and deactivated have to implement this interface.
ControllableObject Game objects that can be controlled by rotating and thrusting have to implement this interface.
DestroyableObject Game objects that can be destroyed have to implement this interface.
LandableObject Game objects that are capable of landing on a platform have to implement this interface.
MoaggGameObject Common interface that all game objects must implement.
OrientationObject Game objects that have an Orientation have to implement this interface.
ShootableObject Game objects (such as projectiles, missiles, etc.) that can be shot/launched by other game objects have to implement this interface.
ShootableWithWarheadObject Shootable game objects that may contain a warhead (e.g. missiles and grenades) must implement this interface.
ShooterObject Game objects that can shoot have to implement this interface.
 



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